Open Terrains Beta test on server two
Posted: Thu Feb 15, 2007 11:21 pm
OPEN TERRAINS
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Open Terrains is a set of large open areas designed for "Firemadness" style play conducive to
Snipping and rifling or whatever other madness.
Open Terrain consists of - 5 convertable maps - each map has at least two versions.
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ICE - This landscape is very large and mostly flat. There are icy peaks and craigs
around some edges and corners and separating two expansive areas. The sun is out
so don't let the snow blindness get to you.
ICE 2 adds large hills in the center.
Sand - This one is wide open with little protection with the exception of a minor central
slop and a hill top in one corner. Axis spawn in the protected corner and They have the
high ground, but they are surrounded. Be sure your canteen is full before you go or you’ll
be dead in no time and remember - use the pyramids off in the distance to keep yourself oriented.
Sand 2 presents a less open area divided by dunes and valleys.
Hills - These green hills are light and rolling and provide a fair amount of cover if you are carefull.
There are some wide open spaces that give this map a fairly balanced terrain.
Hills 2 is two mountain ranges divided by a river that swerves from one corner of the map to the other. Both sides are connected by a
bridge in the center.
Hills 2.2 of this map disables the bridge for strict sniper action.
Rock - This is basically a Hill working up in the center. There are plenty of
trench veins or crevases to carefully move around with limited cover. The base around
the hill is fairly open so watch your flank.
Rock 2 adds a large Mountain in the center.
Island - Play king of the Hill in this smaller setting, Or just take a break from the fighting and enjoy
the seascape view. The Island, surrounded by Beach terrain offers a some natural cover. Be
carefull not to wade to deep in the surf.
BONUS: Easter Island!
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///////////////////////////////////////////////////////
Open Terrains is a set of large open areas designed for "Firemadness" style play conducive to
Snipping and rifling or whatever other madness.
Open Terrain consists of - 5 convertable maps - each map has at least two versions.
///////////////////////////////////////////////////////
ICE - This landscape is very large and mostly flat. There are icy peaks and craigs
around some edges and corners and separating two expansive areas. The sun is out
so don't let the snow blindness get to you.
ICE 2 adds large hills in the center.
Sand - This one is wide open with little protection with the exception of a minor central
slop and a hill top in one corner. Axis spawn in the protected corner and They have the
high ground, but they are surrounded. Be sure your canteen is full before you go or you’ll
be dead in no time and remember - use the pyramids off in the distance to keep yourself oriented.
Sand 2 presents a less open area divided by dunes and valleys.
Hills - These green hills are light and rolling and provide a fair amount of cover if you are carefull.
There are some wide open spaces that give this map a fairly balanced terrain.
Hills 2 is two mountain ranges divided by a river that swerves from one corner of the map to the other. Both sides are connected by a
bridge in the center.
Hills 2.2 of this map disables the bridge for strict sniper action.
Rock - This is basically a Hill working up in the center. There are plenty of
trench veins or crevases to carefully move around with limited cover. The base around
the hill is fairly open so watch your flank.
Rock 2 adds a large Mountain in the center.
Island - Play king of the Hill in this smaller setting, Or just take a break from the fighting and enjoy
the seascape view. The Island, surrounded by Beach terrain offers a some natural cover. Be
carefull not to wade to deep in the surf.
BONUS: Easter Island!
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