testing <<<SQUAD BUILDER>>>
Posted: Mon Mar 20, 2023 4:08 am
Thanks for helping test this everybody. I understand its hard to tell what going on So --- I'm working on a mod that will create a squad for each team.
SQUAD BUILDER
Squad Builder is suppose to randomly (each round) assign a position for each player and give that player the appropriate weapons and uniform for that role. Create 2 complete squads - at least 4 on each team recomended. for example -
ALLIED SQUAD 4-12 players
1 - Lieutenant - SQUAD LEADER - 501st officer - Thompson
1 - Corporal - Sniper SPECIALIST - 501st officer - SVT
1 - Seargent - BAR SPECIALIST - 501st officer - BAR
1-9 - PVTs - scouts & Riflers - 501st soldier - Enfield
AXIS SQUAD 4-12 players
1 - Gruppenführer - SQUAD LEADER - Wehrmacht Officer - mp40
1 - Scharfschützin - Sniper SPECIALIST - Wehrmacht Soldier - G43
1 - M.G.Schütze - MG SPECIALIST - Kradshutzen - mp44
1-9 - Schützen - scouts & Riflers - Wehrmacht Soldier - Mauser
the trick in scripting this is making sure there is only 1 leader, 1 sniper and 1 MG.
the effect should be the realistic appearance of battle personnel and distribution of armaments. if utilizing teamspeak, a structural command scenario could be implemented in FTE field training exercises or VTE virtual training exercises. team members working together to protect their collective resources and personnel.
I plan to have Multiple squad selections. such as -
ALLIED SQUADS
501st airborne
101st infantry
British 6th airborne
Russian infantry
AXIS SQUADS
Wehrmacht
Winter infantry
Waffen SS
Afrika corp
some other options seem possible as well - I will keep you posted on the progress.
SQUAD BUILDER
Squad Builder is suppose to randomly (each round) assign a position for each player and give that player the appropriate weapons and uniform for that role. Create 2 complete squads - at least 4 on each team recomended. for example -
ALLIED SQUAD 4-12 players
1 - Lieutenant - SQUAD LEADER - 501st officer - Thompson
1 - Corporal - Sniper SPECIALIST - 501st officer - SVT
1 - Seargent - BAR SPECIALIST - 501st officer - BAR
1-9 - PVTs - scouts & Riflers - 501st soldier - Enfield
AXIS SQUAD 4-12 players
1 - Gruppenführer - SQUAD LEADER - Wehrmacht Officer - mp40
1 - Scharfschützin - Sniper SPECIALIST - Wehrmacht Soldier - G43
1 - M.G.Schütze - MG SPECIALIST - Kradshutzen - mp44
1-9 - Schützen - scouts & Riflers - Wehrmacht Soldier - Mauser
the trick in scripting this is making sure there is only 1 leader, 1 sniper and 1 MG.
the effect should be the realistic appearance of battle personnel and distribution of armaments. if utilizing teamspeak, a structural command scenario could be implemented in FTE field training exercises or VTE virtual training exercises. team members working together to protect their collective resources and personnel.
I plan to have Multiple squad selections. such as -
ALLIED SQUADS
501st airborne
101st infantry
British 6th airborne
Russian infantry
AXIS SQUADS
Wehrmacht
Winter infantry
Waffen SS
Afrika corp
some other options seem possible as well - I will keep you posted on the progress.